Page 3 - IBP 2001 - Bearing A Grudge - Labyrinth Lord Edition
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Introduction
About This Product
Bearing A Grudge is part of the InfiniBadger Press line of Vignette ScenarioTM products, which are designed to be complete packaged scenarios that can be dropped into play during existing campaigns or adventures without much additional work by Gamemasters. They’re enhancements, expansions, or fillers, so feel free to use them as you see fit. Each Vignette ScenarioTM is designed to be modular and scalable, and are published for a number of different game systems. Part of the philosophy of these products is that instead of publishing them for a single game system and leaving the conversion to the system of choice to individuals, the heavy lifting is already done, which reduces the amount of work needed to use them. Our motto and aim is “Make the GM’s job easier”. This version of the product is for the Labyrinth Lord game system, available from Goblinoid Games at www.goblinoidgames.com.
Bearing A Grudge
INTRODUCTION: The Two Sisters Trading Post is a welcome stop for weary travelers, providing rest and respite as well as supplies to visitors and the surrounding towns and villages nearby. Located at a crossroads deep within heavy forest, the trading post sees regular traffic from those who want game, bows, arrows, and other products sourced from the natural surroundings near the trading post. Reasonably fortified and armed, the trading post has been able to protect itself from local kobold infestations and from the few bandits who hide out in the forest. Lately however, there have been a number of very aggressive attacks upon travelers upon the roads to and from the trading post not only by kobolds and bandits but also by wild animals. Rumors are spreading about this trouble to the nearby settlements and there has been a drop in visitors to The Two Sisters. If this continues few will venture into the forest or travel to the trading post, and already supplies are dwindling. While the trading post has enough people to protect it, it can’t send out anyone to deal with the problem or send to other settlements to trade for what it needs. Perhaps it’s time to hire some freelancers? Hopefully some will visit soon...
For The Gamemaster
This module is for a group of 4-6 adventurers of levels 1-3, although it can be scaled for groups of other sizes. Gamemasters should feel free customize this module as they see fit for their use. The module has also been designed to be extensible by the Gamemaster, who can choose to expand upon it using the optional modifications listed in some of the entries to provide hooks to other adventures. This particular module has been designed for entry-level play and to provide a base of operations for a new adventuring party as they grow in reputation and ability.
Appendix B provides a number of pregenerated characters for play, so that you can easily run this module as a standalone scenario as well.
In Appendix C, you will find any handouts that can be printed out and given to players. Feel free to print these out or modify these as needed for play.
In Appendix D, additional copies of maps are provided for play, including keyed maps for the Gamemaster and unkeyed maps that you can use for the players.
In general, the Gamemaster should read through the entire module at least once fully to understand all of the elements in it. A second reading is usually a good idea to understand how any parts between different areas link together. The Gamemaster maps have been reproduced at the back for easy reference for this, and you should feel free to copy these so that you have them nearby when reading the module if you don’t want to keep flipping back and forth.
If you are a player, STOP READING RIGHT NOW. The rest of this text is for the eyes of the Gamemaster only, and you will spoil your enjoyment and possibly that of the other players, if you read further.
Bearing A Grudge
1 Labyrinth Lord Edition